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Submitted on
May 13, 2005
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1.1 MB
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640×640
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4,027
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125 (who?)
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51
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A newer render of the crash endboss.
Coloured and speeded up a bit.
Model by me, animation by not me. ok.



same old same old..........“Crash TwinSanity” © 2004 Universal Interactive, Inc. Crash Bandicoot and related characters are ™ and © Universal Interactive, Inc. All rights reserved.

no steal-o
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:iconrichieisla:
richieisla Featured By Owner Aug 8, 2014  Hobbyist General Artist
what the heck
Reply
:iconsonicfanxd:
SonicfanXD Featured By Owner Mar 8, 2013  Student Traditional Artist
*plays Crash Twinsanity final boss music*
Reply
:icontrinityweiss:
trinityweiss Featured By Owner Dec 12, 2012  Hobbyist Traditional Artist
That's so cool. I love the effort you've put into this animation.
Reply
:iconcheesyniblets:
cheesyniblets Featured By Owner Feb 11, 2013
Hey, sorry to disappoint, but I only made the model. My friend did the animation.
Reply
:iconradicalone:
RadicalOne Featured By Owner Aug 24, 2012  Hobbyist General Artist
thats sick ho did you do that
Reply
:iconadelunia:
adelunia Featured By Owner Apr 3, 2012  Hobbyist General Artist
WoW :o
That is more Amazing, awesome and cool O.O
Reply
:iconterranop:
terranop Featured By Owner Feb 21, 2012
Awesome! Thats my favorite boss in the entire game (especially with the epic song played in the background) XD
Reply
:iconmatermctarget223:
matermctarget223 Featured By Owner Jan 20, 2012
NICE.:D
Reply
:iconcheesyniblets:
cheesyniblets Featured By Owner Jan 27, 2012
Thanks :-)
Reply
:icontxlec99:
Txlec99 Featured By Owner Mar 10, 2011
is this done in flash 8 or adobe flash....??
Reply
:iconcheesyniblets:
cheesyniblets Featured By Owner Mar 13, 2011
Hey. It was rendered as a swf straight from Maya.
Reply
:iconcrosserdog1:
crosserdog1 Featured By Owner Mar 4, 2011
i so love that boss
Reply
:iconcheesyniblets:
cheesyniblets Featured By Owner Mar 13, 2011
thanks :-)
Reply
:iconkrystal-the-fox:
Krystal-the-fox Featured By Owner Dec 12, 2010  Student Filmographer
Gosh- This almost make me want to attempt making some sort of complex robot, but I'm not too good with stuff like that.

Kudos to whoever animated because, man, this is so smooth and natural-like.
The face and the legs are my favorite part about this guy.
I only wish there was a part in the final boss where you could have actually fought the twins. I don't know why, but I enjoy fighting my favorite characters. It's the best part of boss battles.

I'm a bit curious to if you guys make a 2-D animation first AND THEN jump to 3D...Is that how it works?
Reply
:iconcheesyniblets:
cheesyniblets Featured By Owner Dec 15, 2010
Yeah, the animation is awesome isn't it? It was our lead animator that did it. All her animations were great.
The animations were all done straight into 3D. Normally 2D animation takes loads longer than 3D because you have to draw every frame.
Reply
:iconkrystal-the-fox:
Krystal-the-fox Featured By Owner Dec 15, 2010  Student Filmographer
I figured that it was straight to 3D. I heard it was cheaper to do it that way as well.
I knew a guy who did 3D animations out of 2D objects, and then 2d animations out of 3D objects. I'm not sure what the point of doing that was, but he seemed enthusiastic about it SO MORE power to him.
-And that's not really related.
Reply
:icontrextrex65:
trextrex65 Featured By Owner Sep 23, 2010   Digital Artist
epic
Reply
:iconsav8197:
sav8197 Featured By Owner May 3, 2010
great man! instant fave...
Reply
:icontrextrex65:
trextrex65 Featured By Owner Feb 13, 2010   Digital Artist
i can not get this art
Reply
:iconcrashbandicoot24:
CrashBandicoot24 Featured By Owner Jan 26, 2009
awesome,its so cool ,greatjob!
Reply
:iconcheesyniblets:
cheesyniblets Featured By Owner Apr 15, 2009
Cheers!Glad you like.
Reply
:iconsimonarty:
SimonArty Featured By Owner Nov 24, 2008  Student Filmographer
Wow! That a nice one!
Reply
:iconcheesyniblets:
cheesyniblets Featured By Owner Apr 15, 2009
thanks!
Reply
:iconsimonarty:
SimonArty Featured By Owner Apr 19, 2009  Student Filmographer
Your welcome. Also, I heard your one of the modelers for Crash Twinsanity. Is that true?!
Reply
:iconcheesyniblets:
cheesyniblets Featured By Owner Apr 21, 2009
yeah, I was the character artist. :-)
Reply
:iconsimonarty:
SimonArty Featured By Owner Apr 23, 2009  Student Filmographer
OMG! I've never talked to a person who worked on a Crash game before! Is it ok if I ask you some questions on Twinsanity and stuff?

1. What characters/enemies did you design?

2. Was it a fun time working on Crash?

3. I heard after TT-Oxford made Super Ball Monkey Adventure, the team closed down. Why? And what happend to you and the rest of the people in TT-Oxford?

4. I'm wondering if you still have any more Concepts stuff on Twinsanity to see.
Reply
:iconcheesyniblets:
cheesyniblets Featured By Owner May 1, 2009
I made most of the characters and enemies in crash twinsanity. Only Crash, Cortex and a few others were made by someone else before I started work there. There were loads of characters made that never made it into the game too.
And, yeah it was loads of fun, that's been the most fun game that I've worked on so far. I really liked the style, and there was a good variety of enemies and stuff to make, so it never got boring. I have loads more stuff from Crash that I've never posted, I may do one day, who knows?
Reply
:iconsimonarty:
SimonArty Featured By Owner May 2, 2009  Student Filmographer
Wow, amazing. 0_o You must have a really great time back then. I'm really interested in all removed Concepts for Twinsanity, I hope I can get to see more removed stuff from you someday. :)
Reply
:iconcheesyniblets:
cheesyniblets Featured By Owner May 2, 2009
yeah hopefully. I might collect up some of the more interesting things and do a few renders sometime. Although, you've probably seen most of the decent things in the unlockable galleries in twinsanity. There was a gallery full of stuff that got cut from the game.
Reply
(1 Reply)
:iconphoenixfirex:
Phoenixfirex Featured By Owner Oct 30, 2007  Hobbyist Digital Artist
What program did you use?
Reply
:iconcheesyniblets:
cheesyniblets Featured By Owner Nov 1, 2007
hey, thanks for the fav. I used Maya to make this.
Reply
:iconleetmonkey:
Leetmonkey Featured By Owner May 19, 2007
God thats so awsome!
Reply
:iconvandid:
vandid Featured By Owner Jan 30, 2007
COOL SUPER DUPER AWESOME WORK!!!!!!!!!!!!!!!!!!!
Reply
:iconcheesyniblets:
cheesyniblets Featured By Owner Feb 28, 2007
THANKS!!!!!!!!!
Reply
:iconleetmonkey:
Leetmonkey Featured By Owner Oct 7, 2006
Oh my F G.
I need to learn like, flash 3d things :P
Reply
:iconmadmoonie:
Madmoonie Featured By Owner May 19, 2006  Professional Digital Artist
That friggin' awesome dude. Love the fluid motion of the robot. Very steady and consistant. Plus looks totally cool!
Reply
:iconninja-pirate:
Ninja-pirate Featured By Owner Nov 20, 2005
dude this is soo freakin cool :D the colour is really cool...and kudos to the animator who ever it may be...awesome...fave!
Reply
:iconchuck-piresart:
chuck-piresART Featured By Owner Jul 4, 2005   Digital Artist
wow thats awesome!
Reply
:iconcheesyniblets:
cheesyniblets Featured By Owner Jul 7, 2005
thanks loads for the fav, glad you liked it.
Reply
:iconspyrodude:
spyrodude Featured By Owner May 27, 2005
wow that is cool
Reply
:iconcortexcan:
cortexcan Featured By Owner May 20, 2005
superb!
Reply
:iconfonzu:
Fonzu Featured By Owner May 18, 2005
Whoa... this is superb!!! :D Nice man!
Reply
:iconcheesyniblets:
cheesyniblets Featured By Owner May 18, 2005
cheers matey! Glad you like it! And thanks loads for the fav, by the way.
Reply
:iconturquoisephoenix:
Turquoisephoenix Featured By Owner May 16, 2005  Student Filmographer
The way it moves is almost mesmerizing.
I showed this file to my younger siblings, who are also a fan of the series, and they still can't believe that this is in a Crash Bandicoot game. Kudos to you, the creator of this model. :D
It goes to show that mutant parakeets are the best robot builders ever. Yep. They just are. Course, getting brain damage from a misplaced missile also heightens your ability to create kickass robots. Crash series makes perfect sense.
Sorry for the ramble. I shall now humbly bow before a person that holds an occupation that I'm currently studying for. :worship:
Reply
:iconcheesyniblets:
cheesyniblets Featured By Owner May 18, 2005
Thanks for all your kind comments. I really appreciate it. Glad you liked it, and the game. It was fun sneaking something cool into the game. Badass robots are always good value. If it was down to me the game would have been choc-a-block with robots, ninjas and zombies. Dunno how well that would have gone down with all the crash fans though! lol ;)
Good luck with your studying. I'm sure you'll do well.
Reply
:iconjezzkitty:
JezzKitty Featured By Owner May 13, 2005  Professional Digital Artist
That...is...absolutely...brilliant! Seriously I never thought it could get as good as this. Since you made the model, I give compliments but I have to say it looks much better in colour. You do such a great job in Maya it's incredible. The model looks so complex and the mechanics really look like they're working.

Only....ahh...I've just spotted something. nothing in the model but in the animation, but I never saw this in the game, unless it's meant to be that way, you see the foot the closest to you? The tow on the left (back one) when it lands, it kind of jumps up, I was kind of hoping it would land and stay on the ground. But never mind, it's a tiny thing that I didn't notice in the first place.

But the model in colour looks far more better :).
Reply
:iconlarryboos:
larryboos Featured By Owner May 13, 2005
Looks even better colored! I also like the color choices.
Reply
:iconredimusprime:
RedimusPrime Featured By Owner May 13, 2005
Thats damn cool!
Reply
:iconcheesyniblets:
cheesyniblets Featured By Owner May 15, 2005
thanks matey! And thanks for the fav and devwatch too.
Reply
:iconredimusprime:
RedimusPrime Featured By Owner May 15, 2005
mo worrries!
Reply
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